![]() So far there are only 3 packs while in Alpha. I may have fixed this already but if you guys get it then please let me know. I believe there is a bug where occasionally you get 8 instead of 9 cards. ![]() Stored Card Scores will eventually be wiped as we move on from the Alpha version. The division of 5 is to simply keep the overall scoring numbers down. Score = (Card Database Views * Card Rarity Weighting)/5 I'm not content with how often you can get high rarity cards at the moment. Card Weighting is 100% subject to change. I got the idea from the numerous Hearthstone pack simulators I've used in the past. I know there is already a fantastic pack simulator but I wanted to try my hand at a "fun", "arcadey" style one where you compete over an online leaderboard. I've spent a bit of my weekend implementing an alpha version of a Yu-Gi-Oh! Pack Opening Simulator and I'd love for you guys to check it out so I can get some feedback during these early stages.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |